Thug Class

The thug is a strong, stout combatant — a straightforward and unsubtle opponent in a fight, but not a inconsiderable once. Low-level thugs simulate the average street tough, bully, or spacehand that heroes are likely to encounter.

Class Skills
The thug's class skills, and the key ability for each skill, are as follows:

Climb (Str), Intimidate (Cha), Jump (Cha), Knowledge* (Int), Profession* (Wis), Ride (Dex), and Swim (Str)
*This skill actually encompasses a number of unrelated skills. Each time this skill is learned, a specific category must also be chosen.

Skill Points at 1st Level: (2 + Int Modifier) x 4
Skill Points at Each Additional Level: 2 + Int Modifier

Class Features
Starting Feats
The thug gets three starting feats for free, chosen from the following list:

Armor Proficiency (light), Athletic, Toughness, Weapon Group Proficiency (Blaster Pistol), Weapon Group Proficiency (Simple Weapons), Weapon Group Proficiency (Slugthrowers), Weapon Group Proficiency (Vibro Weapons)

Level Base Attack Bonus Fort Save Ref Save Will Save Defense Bonus Rep Bonus
1 +1 +2 +0 +0 +1 +0
2 +2 +3 +0 +0 +1 +0
3 +3 +3 +1 +1 +1 +0
4 +4 +4 +1 +1 +2 +1
5 +5 +4 +1 +1 +2 +1
6 +6 +5 +2 +2 +2 +1
7 +7 +5 +2 +2 +3 +1
8 +8 +6 +2 +2 +3 +2
9 +9 +6 +3 +3 +3 +2
10 +10 +7 +3 +3 +4 +2
11 +11 +7 +3 +3 +4 +2
12 +12 +8 +4 +4 +4 +3
13 +13 +8 +4 +4 +5 +3
14 +14 +9 +4 +4 +5 +3
15 +15 +9 +5 +5 +5 +3
16 +16 +10 +5 +5 +6 +4
17 +17 +10 +5 +5 +6 +4
18 +18 +11 +6 +6 +6 +4
19 +19 +11 +6 +6 +7 +4
20 +20 +12 +6 +6 +7 +5
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