Improvisational Fighting Feat
Improvisational Fighting
In your hands, everything is an effective weapon.
Prerequisite: Dexterity 15, Martial Arts
Benefit: You do not suffer the usual –4 penalty for wielding an improvised weapon. The range increment for thrown objects is still 4 meters.
Normal: When wielding an improvised weapon, you take a –4 penalty on attack rolls. Hurled improvised weapons have a range increment of 4 meters.