Force Lightning Skill

Force Lightning (Int)
Dark Side Skill; Requires the Force-Sensitive and Alter feats
You can draw upon the dark side of the Force to blast one or more targets with deadly bolts of energy.

Check: Make a skill check to determine the amount of damage inflicted by Force Lightning.

Result Damage
14 or less No damage
15-19 2d6
20-29 2d8
30+ 2d10

Then make a ranged attack. If your attack hits, the target suffers the listed damage and must attempt a Fortitude save (DC 20). On a failed save, the target is dazed for 1 round. If the save fails by 10 or more, the target is instead dazed for 1d4+1 rounds. A dazed target falls prone as well.

Special: Force Lighting has a range of 10 m.

You can take 10 on this skill but not take 20.

Because Force Lightning utilizes an attack roll, the attack has a threat range (a roll of 20 on a d20) and can be deflected as per the Jedi class ability.

Time: Force Lightning is an Attack Action.

Vitality Point Cost: 6

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