Dissipate Absorb Energy Feat

Dissipate/Absorb Energy
You can resist and sometimes absorb energy damage and turn it to your advantage.

Prerequisite: Control, Force-Sensitive, Force level 4th

Benefit: You may dissipate or perhaps absorb energy damage you would otherwise take because of your environment or because of an attack. To do so, you make a Fortitude saving throw against a DC 10 + the amount of damage inflicted. If the saving throw is successful, you don’t take any damage and you gain 1 vitality point for every 2 points of wound damage you would have taken (but you can’t gain vitality points in excess of your full normal total). If the saving throw fails, you take the full damage.

Dissipate Energy is used as a reaction, and cost no vitality points.

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